Issue #332 – Today’s Gaming Links

The Best in Board Games – In 5 Minutes or Less!
Sep 27, 2016 – Issue #332

Publisher News

News & information from game publishers

In the Game

Interviews, strategies, opinions,
reviews, previews, walkthroughs, and more…
Today In Board Games Is:


Roger Hicks (Editor)
Charlie Ecenbarger (Contributor)
Michelle Mazala (Contributor)
Chris Meeusen (Contributor)
Diana Echevarria (Contributor)
Jessica King(Editor)

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KICKSTARTER CORNER

Designer Wisdom

Curated By Cardboard Edison

“If you’re not prototyping your idea because you’re worried it won’t be fun enough, remember that games are more fun than game ideas.” – Jay Treat

BOARD BUSINESS

Articles for designers, publishers, and other industry professionals
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By |September 27th, 2016|Issue|0 Comments

Issue #331 – Battle Gnomes & Gaming Links

The Best in Board Games – In 5 Minutes or Less!

Sep 22, 2016 – Issue #331

Publisher News

News & information from game publishers

In the Game

Interviews, strategies, opinions,
reviews, previews, walkthroughs, and more…
Today In Board Games Is:


Roger Hicks (Editor)
Charlie Ecenbarger (Contributor)
Michelle Mazala (Contributor)
Chris Meeusen (Contributor)
Diana Echevarria (Contributor)
Jessica King(Editor)

Battle Gnomes

Project image

In Battle Gnomes, each player controls a household of adorable but fierce gnomes trying to get control of the neighborhood! You recruit a team of unique gnomes to use throughout the game. After selecting your gnomes, you can arm them and fortify your yard to prepare for battle! You also have battle items and action cards to defeat your gnome enemies. Find out if you have what it takes to be the top gnome household. At the end of the game, whoever has the most defeated gnomes set aside has shown their might and wins!

Battle Gnomes is a 2-6 player, family-friendly card game! With colorful artwork and quirky cards, this game is about an hour long. The Kickstarter runs until October 6th

Like Today in Board Games? Support us on Patreon

KICKSTARTER CORNER

Designer Wisdom

Curated By Cardboard Edison

“It’s way better to have a game that a smallish group really likes than a game that everyone kind of only sort of likes.” – Sandy Petersen

BOARD BUSINESS

Articles for designers, publishers, and other industry professionals
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By |September 22nd, 2016|Issue|0 Comments

Issue #330 – New Gaming Links!

The Best in Board Games – In 5 Minutes or Less!
Sep 8, 2016 – Issue #330

Publisher News

News & information from game publishers

BoardGameData.com Update

We’ve made some modifications to Board Game Data to make it more mobile friendly!

In the Game

Interviews, strategies, opinions,
reviews, previews, walkthroughs, and more…
Today In Board Games Is:


Roger Hicks (Editor)
Charlie Ecenbarger (Contributor)
Michelle Mazala (Contributor)
Chris Meeusen (Contributor)
Diana Echevarria (Contributor)
Jessica King(Editor)

Like Today in Board Games? Support us on Patreon

KICKSTARTER CORNER

Designer Wisdom

Curated By Cardboard Edison

“Don’t separate what you like as a player and what you’re making. Bring your robust personal tastes into your design to guide you.” – Grant Rodiek

“When designing, start by aiming for perfect balance, but tastefully depart from it. Concede ground to benefit the game’s core experience.” – Coalition Game Studios

“Get to that first playtest. You may have a great idea, but there is a monumental gap between an idea and an actual game.” – Jamey Stegmaier
“A key tool in developing a mature design is addressing those lingering feelings you have as a player. Isolate and fix those 1% kinks.”- Grant Rodiek

 

BOARD BUSINESS

Articles for designers, publishers, and other industry professionals
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By |September 8th, 2016|Issue|0 Comments