Cult of the New in Board Games

Cult of the New (COTN) in the Board Game world!

Big week on Kickstarter with the recent launch of several high expectation campaigns. The current successful theme seems to be projects continuing to hit specific niches within the board game community.

CROM!!!

Conan: Going on strong over a week into the campaign, already easily surpassing the $1.1 million dollar mark and escaping the gravity of the plateau/lull between opening and closing days that many high funded projects seem hit. Definitely strumming the strings of the nostalgic license market and two million doesn’t seem to be out of the question. More focus/scrutiny has come on the stretch goals with concerns about shipping/additional scenarios but that hasn’t slowed backers.

Tiny Epic Galaxies: Another multi-hundred thousand dollar hit from Gamelyn Games, emphasizing again their Tiny (pocket) empire as their corner of the market. Definitely continuing to strike while the iron is hot especially with end of year 2014 awards give more accolade to Tiny Epic Kingdoms. Not having played the game yet, is over 30 type of one card (planets) now achieved by stretch goal too much, not enough, or just right?

Cheesey puff colored explosions!

Exploding Kittens: The surprise of the week in the online community and not without its detractors or concerned citizens. The Oatmeal has marketed and manipulated its fan base into support this card game to heights that no other card game has been able to reach, however you feel about the game itself. Plus, who doesn’t like being able to put “NSFW” in their Kickstarter?

D&D character sheet in a deck

Epic PvP: Fantasy: It’s a game that takes character creation and melds it with deck building. Definitely going after the RPG market in the tabletop/boardgame world. Not overcomplicating it and adding decks with stretch goals, but I feel spoiled by other games and wish there were more decks being added for the price point. 5th edition what? (**Boston Globe article highlighting D&D’s resurgence due to increasing diversity)

Dice Dice Tower’ed

The Dice Tower 2015 Season 11: Overshadowed by the timing of the launches of the previously mentioned wallet-eaters, it has still managed to hit $160K+ as it nears closing time. Heavily promo based rewards with an arguably too high price point ($60 for one set), but the span of their reach to get as many from so many different games is impressive nevertheless.

Cones of Dun(ce)shire: A funding debacle from the usual sense, hitting at only 14% currently of their supposed paltry $300K goal. While I’m all for satire, I wonder how thought out this (alleged) PR stunt was.

Suppose you make even a semi-reasonable level for backers to buy the game combined with a reachable realistic funding goal. Mayfair and et al got their 15 minutes in the sun from this campaign from the Parks and Rec base and the mainstream media, but could they have managed to milk it for even more with a campaign that was actually designed to succeed?

Even with a limited supply, the thought behind this could be to create “grassroots-like” demand for a product on a show that likely could become revered about like Freaks and Geeks or even Community; one never given enough support by the parent company and critically acclaimed but never achieving mainstream popularity. Analyze the now success of shows like Firefly, Veronica Mars, etc. that now have a swelling resurgence within the next wave of consumers post cancellation. Why not play more to that strength instead and burn like a candle instead of a sparkler only to flame out quickly?

GAMING RELATED :

•With new BoardGameTables now coming to the dance with gaming tables at a price more can afford, how will this affect the perceived stranglehold GeekChic has on that corner of the market? Starting at roughly 1/3 the $price$ has to open some eyes to an alternative one would think…

COTN Question: How do you feel about incorporating board games + technology?

First was the innovation from Kickstarter funded Golem Arcana’s. With subsequent launches of big titles like Alchemists and X-COM (app based?) and their incorporation of apps/tech, which way will this trend go? Is this the evolution of where games are going to take us?

There’s been talk and discussion about why the “golden age of board games” is upon us; highlighted by the fact that people are trying to disconnect from the technology and reconnect in person in a culture that has rampantly diminished or destroyed our attention span (cell phones at stop lights anyone?). I know that some game groups even go as far as banning phones during game times. Your thoughts?

Specter Ops from Plaid Hat Games
-Potential hybrid of Letters from Whitechapel and Fury of Dracula from the recent hit publishers.

XCOM: The Board Game from FFG
-Based off the critically acclaimed video game series, will it be the crossover often desired but too infrequently capitalized upon?

Predictions? What do you think the next COTN games will be around the community? What am I missing?

Next issue I’ll hope to have a meta (re)view at the board game community’s 2014 games of the year selections.

By |January 24th, 2015|Article, Issue, Kickstarter Spotlight, Week in Review|Comments Off on Cult of the New in Board Games

Issue #251 – Top Gaming Links In This Issue!

 

The Best in Board Games – In 5 Minutes or Less!
Jan 14, 2015 – Issue #251

TOP NEWS

HOT DEALS

Giveaways, specials, and freebies
KICKSTARTER CORNER

In the Game

Reviews, previews, walkthroughs, and more…
Today In Board Games Is:Roger Hicks (Editor)
Charlie Ecenbarger (Contributor)
Michelle Mazala (Contributor)
Chris Meeusen (Contributor)
Diana Echevarria (Contributor)
Jessica King (Editor)

Articles

Interviews, strategies, and opinions

Designer Wisdom

Curated By Cardboard Edison

 

Cardboard Edison is currently running a Patreon campaign with the goal of bringing you more great designer-focused tools and content. Be sure to take a look!

“If you want to do something you’re not completely proficient at, then bring in some help from someone who is. Go make friends.” – Ben Pinchback

BOARD BUSINESS

Articles for designers, publishers, and other industry professionals
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By |January 20th, 2015|Issue|Comments Off on Issue #251 – Top Gaming Links In This Issue!

The Treasury Press Release

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Our first Kickstarter is live right now! There is even an early bird special! Please check it out!

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By |January 13th, 2015|Press Releases|Comments Off on The Treasury Press Release

Issue #250 – Winner announced! Happy new year!

 

The Best in Board Games – In 5 Minutes or Less!
Jan 03, 2015 – Issue #250

HOLIDAY GIVEAWAY WINNER!

Congratulations to Andy Myers – winner of Robinson Crusoe: Voyage of the Beagle from Z-Man/Portal Games, along with a full set of matching fantastic overlays from Board Game Innovation. If you haven’t seen these overlays yet take a look – they make organizing and holding your game pieces a cinch!

We plan to run multiple giveaways throughout 2015 – watch for details!

TOP NEWS

HOT DEALS

Giveaways, specials, and freebies
KICKSTARTER CORNER

In the Game

Reviews, previews, walkthroughs, and more…
Today In Board Games Is:Roger Hicks (Editor)
Charlie Ecenbarger (Contributor)
Michelle Mazala (Contributor)
Chris Meeusen (Contributor)
Diana Echevarria (Contributor)
Jessica King (Editor)

Happy New Year!

We’ve got some big changes coming for Today in Board Games in the upcoming year that we are really excited about. You may have noticed the newsletter publication has slowed to about once per week – this is to allow us more time to work on some behind the scenes stuff. Don’t worry – we’re still here and we will continue to bring you an up-to-date overview of the gaming community. We hope you enjoy your new year! – Roger

Articles

Interviews, strategies, and opinions

Designer Wisdom

Curated By Cardboard Edison

 

Cardboard Edison is currently running a Patreon campaign with the goal of bringing you more great designer-focused tools and content. Be sure to take a look!

“Design is not ‘coming up with ideas.’ That should be happening all the time. Design is synthesis and articulation. Execution.” – Eric Lang

“Design as many games as you can. You get better at it the more you do it!” – Ryan Laukat

“If no one has fun playing your game, then you need to change it. It’s not enough that YOU find it fun.” – Randy Hoyt

“Best thing you can do while designing is make a crude, playable prototype as soon as possible.” – Ben Pinchback

“Just do it!!! Don’t let fear of rejection or failure hold you back.” – Peter Gousis

BOARD BUSINESS

Articles for designers, publishers, and other industry professionals
Follow Today in Board Games:
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By |January 3rd, 2015|Issue|Comments Off on Issue #250 – Winner announced! Happy new year!