Issue #283 – Weekend Gaming & Designer Quotes

The Best in Board Games – In 5 Minutes or Less!
Aug 29, 2015 – Issue #283

Publisher News

News & information from game publishers

In the Game

Interviews, strategies, opinions,
reviews, previews, walkthroughs, and more…
Today In Board Games Is:


Roger Hicks (Editor)
Charlie Ecenbarger (Contributor)
Michelle Mazala (Contributor)
Chris Meeusen (Contributor)
Diana Echevarria (Contributor)
Jessica King(Editor)

#ShareAGameDesignTip

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We’ve got a bunch of quotes curated by Cardboard Edison this week thanks to #ShareAGameDesignTip. Cardboard Edison is the ultimate source for game designers – be sure to have a look if you haven’t already!

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Designer Wisdom

Curated By Cardboard Edison

“When play testing a game, if a player asks ‘can I do this fun thing?’ The answer should almost always be ‘˜yes!'” – Matthew O’Malley (@BlackOakGames)

“Think about why your tester said something, not just what they said.” – Paul Peterson (@warewolf00)

“Make it smaller. Then make it smaller again. Until you can’t anymore.” – John du Bois (@JohnduBois)

“Surround yourself with people who will encourage you and will never, ever let you get by with subpar work.” – Jason D. Kingsley (@JasonDKingsley)

“Don’t start with what players do, but rather what you want players to think about. Then focus the mechanics from there.” – J. Alex Kevern (@AlexWithIdeas)

“Don’t add something to your game just because it should be there. Add it because it can’t be left out.” – Nat Levan (@OakleafGames)

“If you want your game to be published, consider the publisher part of the audience.” – Steven Cole (@steveongames)

“Designing a game is an exploration. Guess to start. Seek to learn. No decision is final that isn’t informed by play.” – Jay Treat (@jtreat3)

“The ending of a game should feel consistent with the rest. Once the middle is fun, try different ways to end it.” – Randy Hoyt (@randyhoyt)

“Listen intently to your playtesters, but rarely do what they say. You must filter the info to deduce the real problem.”- David Short (@dshortdesign)

“There are types of gamers, know which type you are designing for and remember, it’s not always you.” – Luke Peterschmidt (@LPeterschmidt)

“Test your Minimum Viable Game. Don’t work on a broken game longer than you need to.” – @AndHeGames

“Note which rule or mechanic players always get wrong the same way. Try to make it actually work that way.” – Darrell Hardy (@HardyTales)

“‘Perfect’ is the enemy of improvement. Stop searching for the perfect mechanism and focus on making your design better.” – Matt Wolfe (@mattwolfe)

“Playtest playtest playtest – when you think you’re done, do it more. Blind tests are even better.” – JR Honeycutt (@JayAhre)

“Get a prototype on the table ASAP. One minute of table time is worth an hour of solitary noodling.” – Daniel Solis (@DanielSolis)

“Determine your target audience early, and tailor your design choices with them in mind.” – Seth Jaffee (@sedjtroll)

“Consider removing rules that take too long to explain for what they add to your game.” – Meeple Syrup (@MeepleSyrup)

BOARD BUSINESS

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By |August 30th, 2015|Issue|Comments Off on Issue #283 – Weekend Gaming & Designer Quotes

Issue #282 – The Latest in Board Gaming

The Best in Board Games – In 5 Minutes or Less!
Aug 27, 2015 – Issue #282

Publisher News

News & information from game publishers

In the Game

Interviews, strategies, opinions,
reviews, previews, walkthroughs, and more…
Today In Board Games Is:


Roger Hicks (Editor)
Charlie Ecenbarger (Contributor)
Michelle Mazala (Contributor)
Chris Meeusen (Contributor)
Diana Echevarria (Contributor)
Jessica King(Editor)

Promote your Kickstarter project or game here: Get more information on marketing packages.

KICKSTARTER CORNER

BOARD BUSINESS

Articles for designers, publishers, and other industry professionals
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By |August 29th, 2015|Issue|Comments Off on Issue #282 – The Latest in Board Gaming

Issue #280 – Awesome Gaming Info

The Best in Board Games – In 5 Minutes or Less!
Aug 20, 2015 – Issue #280

Publisher News

News & information from game publishers

In the Game

Interviews, strategies, opinions,
reviews, previews, walkthroughs, and more…
Today In Board Games Is:


Roger Hicks (Editor)
Charlie Ecenbarger (Contributor)
Michelle Mazala (Contributor)
Chris Meeusen (Contributor)
Diana Echevarria (Contributor)
Jessica King(Editor)

Promote your Kickstarter project or game here: Get more information on marketing packages.

KICKSTARTER CORNER

BOARD BUSINESS

Articles for designers, publishers, and other industry professionals
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By |August 23rd, 2015|Issue|Comments Off on Issue #280 – Awesome Gaming Info

Issue #281 – We Gots The Links!

The Best in Board Games – In 5 Minutes or Less!
Aug 22, 2015 – Issue #281

Publisher News

News & information from game publishers

In the Game

Interviews, strategies, opinions,
reviews, previews, walkthroughs, and more…
Today In Board Games Is:


Roger Hicks (Editor)
Charlie Ecenbarger (Contributor)
Michelle Mazala (Contributor)
Chris Meeusen (Contributor)
Diana Echevarria (Contributor)
Jessica King(Editor)

Promote your Kickstarter project or game here: Get more information on marketing packages.

KICKSTARTER CORNER

Designer Wisdom

Curated By Cardboard Edison

“Find fulfillment in the design process, and seek out others who are engaged in game design in order to avoid traveling down that path alone” – Yves Tourigny

“You have to have a thick skin in any business, and this one is no exception. Name any game and there are people who won’t like it. Sure it’s hard to hear, but as long as there are plenty of good reactions as well, it’s not the end of the world.” – Sean Scott Garrity

BOARD BUSINESS

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By |August 23rd, 2015|Issue|Comments Off on Issue #281 – We Gots The Links!

Crazier Eights Second Edition Review

3Overview:

This game was very interesting to play, we had a few bumps in the begining getting a handle on the rules and that slowed the speed of the play time. Once we grasped the rules and the game speed was much better and the game itself became a lot of fun.

Appearance/Aesthetics:

The cards were beautifully made nice and thick, sturdy. The graphics are wonderful with lots of detail and colors.

Playing the Game:

When we started playing this at first the instructions were a bit confusing. Once we figured it out then it was fast pasted a fun to play. We did notice that if you play with more then 2 people the game flowed better.

Final Thoughts:

I think this game has a great protential to be the next family favorite! It is easy enough to play with the whole family. I love the improved graphics, easy to read instruction on the cards and just the overall concept. I would take a look at the instructions since they were a bit confusing but other then that I really like this version. Crazier Eights Second edition is now on Kickstarter go check it out!

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Issue #279 – TEN + Gaming Links!

The Best in Board Games – In 5 Minutes or Less!
Aug 18, 2015 – Issue #279

Publisher News

News & information from game publishers

In the Game

Interviews, strategies, opinions,
reviews, previews, walkthroughs, and more…
Today In Board Games Is:


Roger Hicks (Editor)
Charlie Ecenbarger (Contributor)
Michelle Mazala (Contributor)
Chris Meeusen (Contributor)
Diana Echevarria (Contributor)
Jessica King(Editor)

TEN

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TEN is a light, fast paced card game designed to stimulate both halves of the brain. Assemble three cards in a row to form a math equation that equals to ten. The game also includes a number of variant play modes. Pick up your copy on Kickstarter for just $10!

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By |August 19th, 2015|Issue|Comments Off on Issue #279 – TEN + Gaming Links!

Issue #278 – Linkapalooza!

The Best in Board Games – In 5 Minutes or Less!
Aug 15, 2015 – Issue #278

Publisher News

News & information from game publishers

In the Game

Interviews, strategies, opinions,
reviews, previews, walkthroughs, and more…
Today In Board Games Is:
Roger Hicks (Editor)
Charlie Ecenbarger (Contributor)
Michelle Mazala (Contributor)
Chris Meeusen (Contributor)
Diana Echevarria (Contributor)
Jessica King(Editor)

Promote your Kickstarter project or game here: Get more information on marketing packages.

KICKSTARTER CORNER

Designer Wisdom

Curated By Cardboard Edison

“From a game dev standpoint, when thinking about who your game is most for, it can be enlightening to consider who’d *hate* your game.” – Jeff Tidball

“Good games aren’t designed, they’re developed.” – JR Honeycutt

“Get your games out of your head and on the table as quickly as possible. Thinking about (and talking about) game design is fun, but only playtesting is productive.” – Chip Beauvais

BOARD BUSINESS

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By |August 16th, 2015|Issue|Comments Off on Issue #278 – Linkapalooza!

Issue #277 – Your Daily Dose of Gaming Links

The Best in Board Games – In 5 Minutes or Less!
Aug 13, 2015 – Issue #277

Publisher News

News & information from game publishers

In the Game

Interviews, strategies, opinions,
reviews, previews, walkthroughs, and more…
Today In Board Games Is:
Roger Hicks (Editor)
Charlie Ecenbarger (Contributor)
Michelle Mazala (Contributor)
Chris Meeusen (Contributor)
Diana Echevarria (Contributor)
Jessica King(Editor)

How to Get In Here

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If you have a gaming blog, podcast, or YouTube channel and your content doesn’t appear in Today in Board Games send us an e-mail, we would be happy to add you.

Enjoying TiBG? Please consider supporting us on Patreon.

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BOARD BUSINESS

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By |August 16th, 2015|Issue|Comments Off on Issue #277 – Your Daily Dose of Gaming Links

Issue #276 – Linky Goodness

The Best in Board Games – In 5 Minutes or Less!
Aug 11, 2015 – Issue #276

Publisher News

News & information from game publishers

BoardGameData.com Update

We’ve updated the Kickstarter research tool mentioned in the last newsletter to expand the available options.

In the Game

Interviews, strategies, opinions,
reviews, previews, walkthroughs, and more…
Today In Board Games Is:
Roger Hicks (Editor)
Charlie Ecenbarger (Contributor)
Michelle Mazala (Contributor)
Chris Meeusen (Contributor)
Diana Echevarria (Contributor)
Jessica King(Editor)

Promote your Kickstarter project or game here: Get more information on marketing packages.

KICKSTARTER CORNER

BOARD BUSINESS

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By |August 16th, 2015|Issue|Comments Off on Issue #276 – Linky Goodness

Issue #275 – New Kickstarter Research Tool

The Best in Board Games – In 5 Minutes or Less!

Aug 8, 2015 – Issue #275

Publisher News

News & information from game publishers

BoardGameData.com Update

Kickstarter creators: We have a new Kickstarter research tool on BoardGameData.com that allows you to filter and hunt through past Kickstarter projects for useful information to help you run your next Kickstarter more successfully! Have a look!

In the Game

Interviews, strategies, opinions,
reviews, previews, walkthroughs, and more…
Today In Board Games Is:
Roger Hicks (Editor)
Charlie Ecenbarger (Contributor)
Michelle Mazala (Contributor)
Chris Meeusen (Contributor)
Diana Echevarria (Contributor)
Jessica King(Editor)

Promote your Kickstarter project or game here: Get more information on marketing packages.

KICKSTARTER CORNER

Designer Wisdom

Curated By Cardboard Edison

“No matter how much you think about a game, playtesting is way better! You see problems occur that you couldn’t think about.” – Adam Daulton

BOARD BUSINESS

Articles for designers, publishers, and other industry professionals
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By |August 9th, 2015|Issue|Comments Off on Issue #275 – New Kickstarter Research Tool