Issue #288 – Great Gaming Links!

The Best in Board Games – In 5 Minutes or Less!
Sep 22, 2015 – Issue #288

Publisher News

News & information from game publishers

In the Game

Interviews, strategies, opinions,
reviews, previews, walkthroughs, and more…
Today In Board Games Is:


Roger Hicks (Editor)
Charlie Ecenbarger (Contributor)
Michelle Mazala (Contributor)
Chris Meeusen (Contributor)
Diana Echevarria (Contributor)
Jessica King(Editor)

Promote your Kickstarter project or game here: Get more information on marketing packages.

KICKSTARTER CORNER

BOARD BUSINESS

Articles for designers, publishers, and other industry professionals
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By |September 22nd, 2015|Issue|Comments Off on Issue #288 – Great Gaming Links!

Issue #287 – Dueling Samurai

The Best in Board Games – In 5 Minutes or Less!
Sep 18, 2015 – Issue #287

Publisher News

News & information from game publishers

In the Game

Interviews, strategies, opinions,
reviews, previews, walkthroughs, and more…
Today In Board Games Is:


Roger Hicks (Editor)
Charlie Ecenbarger (Contributor)
Michelle Mazala (Contributor)
Chris Meeusen (Contributor)
Diana Echevarria (Contributor)
Jessica King(Editor)

Dueling Samurai

Project image

Take control of a famous Samurai and use your cards to bolster your forces, bribe enemies, attack and promote new samurai generals. When these samurai generals meet in the battle field the fight zooms in on the two Dueling Samurai. Engage with Feudal Japan through the 146 game cards that bring you into the era: Spying, Assassination, Ninja Attacks, Navy, Snipers, Brothels, Festivals, Ceremony, Religious Conversion, Sumo, Ronin, Pirates, Bandits, Bribery, Hostages, Volcanoes, Typhoons, Tornados, and more! Dueling Samurai is for 2-4 players and features a variable game length to fit whatever amount of time you have to play. Battles are epic but are resolved quickly so as not to delay the game. Check out Dueling Samurai on Kickstarter now and reserve your copy of this miniature heavy game for just $79!

Promote your Kickstarter project or game here: Get more information on marketing packages.

KICKSTARTER CORNER

Designer Wisdom

Curated By Cardboard Edison

“If you are stuck on a design, play it with someone new. New eyes bring new perspectives.” – Peter Gousis
“Play a TON of games. And very different games at that. More experience is just more tools to draw from.” – Ben Pinchback
“If a design isn’t working, kill it. It’s tough but for the best. Fail fast. Move on.” – Ben Pinchback
“When designing a game, if you restrict yourself based on components or box size, then it helps to focus your mind.” – Michael Mindes

BOARD BUSINESS

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By |September 19th, 2015|Issue|Comments Off on Issue #287 – Dueling Samurai

Issue #286 – What’s New in Gaming?

The Best in Board Games – In 5 Minutes or Less!
Sep 8, 2015 – Issue #286

Publisher News

News & information from game publishers

In the Game

Interviews, strategies, opinions,
reviews, previews, walkthroughs, and more…
Today In Board Games Is:


Roger Hicks (Editor)
Charlie Ecenbarger (Contributor)
Michelle Mazala (Contributor)
Chris Meeusen (Contributor)
Diana Echevarria (Contributor)
Jessica King(Editor)

Promote your Kickstarter project or game here: Get more information on marketing packages.

KICKSTARTER CORNER

BOARD BUSINESS

Articles for designers, publishers, and other industry professionals
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By |September 8th, 2015|Issue|Comments Off on Issue #286 – What’s New in Gaming?

Issue #285 – Packed Full of Gaming Goodness!

The Best in Board Games – In 5 Minutes or Less!
Sep 6, 2015 – Issue #285

Publisher News

News & information from game publishers

In the Game

Interviews, strategies, opinions,
reviews, previews, walkthroughs, and more…
Today In Board Games Is:


Roger Hicks (Editor)
Charlie Ecenbarger (Contributor)
Michelle Mazala (Contributor)
Chris Meeusen (Contributor)
Diana Echevarria (Contributor)
Jessica King(Editor)

Promote your Kickstarter project or game here: Get more information on marketing packages.

KICKSTARTER CORNER

Designer Wisdom

Curated By Cardboard Edison

“I can summarize good game design in three words: incentivize interesting behavior. A good game designer figures out fun behavior in their game and steers players to act that way.” – Gil Hova

“Always keep your goal in mind. Why are you making the game? The answer will determine your audience.” – Cole Medeiros

“I think probably the best advice I have is work on distancing yourself from your project. Be willing to break it and re-form it and think of it as an object distant from yourself. Be willing to push, and bend, and break that thing, and be focused on creating the best experience for the gamers and understand that it’s something you’re making for them.” – Anne-Marie De Witt

“Test your game in chunks. If you are designing a big game make sure the most important part is working before adding too much chrome.” – Peter Gousis

“A game cannot please all of the people all of the time; take critical points of view under consideration, but don’t let them drag you down or send you off on a tangent.” – Eric Jome

BOARD BUSINESS

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By |September 6th, 2015|Issue|Comments Off on Issue #285 – Packed Full of Gaming Goodness!

Issue #284 – Survive: Space Attack

The Best in Board Games – In 5 Minutes or Less!
Sep 1, 2015 – Issue #284

Publisher News

News & information from game publishers

In the Game

Interviews, strategies, opinions,
reviews, previews, walkthroughs, and more…
Today In Board Games Is:


Roger Hicks (Editor)
Charlie Ecenbarger (Contributor)
Michelle Mazala (Contributor)
Chris Meeusen (Contributor)
Diana Echevarria (Contributor)
Jessica King(Editor)

Survive: Space Attack

Project image

Welcome to the height of technology and comfort, the Space Station Atlantis! All the comfort of a five star hotel, mixed with the adventure of space travel. The station is filled with staff, entertainers and guests trying to enjoy their out-of-this-world vacation. But all of a sudden, the Atlantis comes under attack by aliens!

After getting the guests to safety, the crew rushes to escape. Some will find space on the limited escape pods, others will board fighters and attempt to destroy the aliens. The unlucky ones will have to trust in their space suits and float for it. But with the alien Warriors, Spawns, and Queens patrolling the space around the station, it will not be an easy trip! Who will be able to jump to safety?

Survive: Space Attack! utilizes similar base mechanics to the best-selling game Survive: Escape From Atlantis! designed by Julian Courtland-Smith. However, Survive: Space Attack! has been reimagined and redesigned by Brian, Sydney, and Geoff Englestein, the designers of Space Cadets and Space Cadets: Dice Duel and the expansions for these games.

Pre-order Survive: Space Attack! now and save 30% off the retail price!

Promote your Kickstarter project or game here: Get more information on marketing packages.

KICKSTARTER CORNER

BOARD BUSINESS

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By |September 2nd, 2015|Issue|Comments Off on Issue #284 – Survive: Space Attack