Fabled Lands: The Serpent King’s Domain Press Release

2NEWS RELEASE FOR IMMEDIATE RELEASE

SEATTLE, WA– Megara Entertainment is pleased to announce this July 2015 the launch of Fabled Lands: The Serpent King’s Domain on Kickstarter.

Fabled Lands is a series of fantasy gamebooks written by established gamebook authors Dave Morris and Jamie Thomson and published by Pan Macmillan in the mid 1990’s. Cover art was by Kevin Jenkins with Russ Nicholson providing maps and illustrations. Of a twelve-book series, the authors released six books between 1995 and 1996 at a time when publishers had begun focusing on other genres.

The gaming world was left short of one of its most innovative ideas. Fabled Lands is the first series in history to be non-linear: players proceed at will back and forth between books, and each book represents not a story but a region.  The story is up to the player to tell, and players can indeed start at “the end” of the existing books and walk back to “the beginning” with a meaningful experience.

Megara Entertainment has now teamed up with legendary authors Dave Morris and Jamie Thomson to bring to light The Serpent King’s Domain – the sought-after 7th Fabled Lands gamebook. Joining them again is author Paul Gresty, creator of Megara’s first successful Kickstarter gamebook 3 years ago, and original illustrators Russ Nicholson and Kevin Jenkins. After almost 20 years of waiting, the Fabled Lands saga will continue!

The goal is to raise Kickstarter funding for: the gamebook itself, illustrations and map by Russ Nicholson (The Warlock of Firetop Mountain), and cover art by Kevin Jenkins (Guardians of the Galaxy, Thor 2, World War Z).

“Fabled Lands is probably the most absorbing and versatile gamebook series ever written. As a player, I’ve spent innumerable hours exploring the world of Harkuna first detailed in The War-Torn Kingdom. Now, having the chance to participate in the continuation of that series is tremendously exciting.” – Paul Gresty, co-author of The Serpent King’s Domain

“Fabled Lands is a special game world of words. No one else has quite matched its formula. Seeing that formula picked up again, and with a mind toward twenty years of growth in gaming, means an exciting new opportunity for gamers.” – Richard S. Hetley, Megara Entertainment LLC

“I am really looking forward to be once again creating a new map and new illustrations for book 7 in the Fabled Lands series.” – Russ Nicholson

“The release of The Serpent King’s Domain means that the Fabled Lands world expands with even more challenging quests, strange cultures, miraculous treasures and exotic dangers. We couldn’t hope for a better trailblazer for these new jungle adventures than Paul Gresty.” – Dave Morris

“The Fabled Lands are, for me, the best game books we ever wrote, a vast, sprawling sandbox world of adventure and exploration with a big streak of dry, wry humour. And all of it done with words. No computers, tablets or iPhones. Just words. It’s a wonderful thing to see it rise again with The Serpent King’s Domain. Hopefully this will be the beginning of the completion of the rest of the series.” – Jamie Thomson

About Megara Entertainment

Megara is specialized in printing full-colour collector’s hardback gamebooks (The Way of the Tiger, Fabled Lands, Arcana Agency: The Thief of Memories, Blood Sword, The Keep of the Lich-Lord), pen-and-paper roleplaying games (upcoming: The Orb RPG), and iOS electronic gamebooks (Arcana Agency: Prologue, Arcana Agency: The Thief of Memories, Fabled Lands, The Keep of the Lich-Lord). We are an international company of artists and game designers throughout the world. The USA branch is in Seattle, Washington. In Europe, we are Megara Entertainment SARL in Cannes, France.

For more information, please visit http://www.megara-entertainment.com

Contact Megara Entertainment:

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About Russ Nicholson

Russ Nicholson is best known for his black and white fantasy art. He has contributed to many notable game related titles, such as The Warlock of Firetop Mountain, first of 16 gamebooks he illustrated for the Fighting Fantasy series by Steve Jackson and Ian Livingstone. He has also illustrated many creatures in the UK first edition of the Fiend Folio Advanced Dungeons and Dragons book, illustrated the six original published “episodes” of The Fabled Lands by Dave Morris and Jamie Thomson, and numerous Games Workshop products including Warhammer Fantasy Battle, Warhammer Fantasy Roleplay, Warhammer 40,000 and their magazine White Dwarf.

About Jamie Thomson

Jamie Thomson was an assistant editor on White Dwarf magazine from 1981 to 1984 and wrote a regular column for Warlock (magazine). From 1984 to 1996 he was a prolific and best-selling author, usually publishing at least two titles per year. One of his most successful series was The Way of the Tiger, six linked adventures about a ninja hero, written with Mark Smith. The books have been published in Japan, France, USA, Italy and Sweden. Each title sold more than 60,000 copies in the UK alone. The software version from Gremlin Graphics went straight to number one. His contributions to the gamebook genre include four major creator-owned series: Duelmaster, Falcon, and The Way of the Tiger (all co-written with Mark Smith) and Fabled Lands (co-written with Dave Morris). He also co-wrote three books for the Fighting Fantasy series: Talisman of Death and Sword of the Samurai, again with Mark Smith, and The Keep of the Lich Lord with Dave Morris. He also co-wrote an adventure game, The Tower of Despair for Games Workshop. Currently he has three novels for children published: Corvus for Boxer Books and the Dark Lord series (Dark Lord: The Teenage Years and Dark Lord: A Friend in Need) for Orchard Books in the UK, for Walkers Children in the US, for Arena in Germany and for Alfaguara in Spain. Dark Lord: The Teenage Years won the prestigious children’s book award, the Roald Dahl Funny Prize 2012.

About Dave Morris

Dave Morris is co-creator of the Fabled Lands series, and also wrote for the Virtual Reality, Blood Sword, and Golden Dragon series, as well as penning a Fighting Fantasy gamebook (The Keep of the Lich Lord) and a number of TV and movie novelisations. He also designed, with Oliver Johnson, the role-playing game Dragon Warriors (1984–1986). The game, a cult hit for Random House in the 1980’s, was republished in 2009 by Magnum Opus press. Morris has frequently collaborated with other gamebook writers, notably Jamie Thomson (Fabled Lands and The Keep of the Lich Lord) and Oliver Johnson (Blood Sword, Dragon Warriors and Golden Dragon). He has worked with many illustrators including Russ Nicholson, Siku, Iain McCaig, Leo Hartas, and Martin McKenna. His original novels include Knightmare (a historical fantasy adventure series set in the early 13th century that ties in with the television series of that name), Teenage Mutant Ninja Turtles, and the contemporary horror novel Lost Souls. Another horror novel, Florien, was published as an ebook in 2010. In 2008 his episodic comic strip Mirabilis began weekly publication in Random House’s subscription-based magazine The DFC. Working with artist Leo Hartas, Morris founded electronic publisher Mirus Entertainment and published Mirabilis for the iPad in December 2010. Morris also co-authored a book on the computer gaming industry, having worked as a game designer for Eidos and Microsoft, and is a former mentor in the American Film Institute’s Digital Content Lab. In April 2012, he published an interactive reworking of Frankenstein in which the reader is able to give advice to the first-person narrator of the story.

About Paul Gresty

Paul is an author and game designer specialising in interactive fiction and storytelling, having written the following gamebooks: The ORPHEUS Ruse for Choice of Games LLC (an interactive novel application in which the player must infiltrate the enemy as a psychic spy, leaping from body to body by touch, striving to find his own body before his mind disintegrates) and Arcana Agency: the Thief of Memories for Megara Entertainment LLC (a gamebook in which the player controls three private investigators as they race to unravel paranormal mysteries of the 1930’s).

GAMBONI Press Release

unnamedGAMBONI mafia board game NOW on Kickstarter

GAMBONI is a board game for 3 to 5 players. The game map is a representation of New York City in the 1980’s where five families controlled organized crime. To co-ordinate business and to settle disputes, the “COMMISSION” was formed. Each family is represented by their boss aka “CAPO”. The boss of the most powerful family is elected or otherwise installed as “Chairman of the Commission”. Up to 5 players compete to become “Boss of all Bosses” or “Capo dei Capi”.

In a standard 5 player game, each player has 7 turns (one week) to gather as much MONEY, POWER and RESPECT points as possible, whilst staying alive … MONEY points are earned by controlling area and operating business sites such as pizza co’s, strip clubs and drug labs. POWER by controlling complete area’s and RESPECT by attacking and successfully defending. These points are represented by poker chips, stacked on the left side of the board.

unnamed (1)Key to winning GAMBONI is to find the right balance between RISK and REWARD. The game involves tactics, strategy, diplomacy, bluffing, risk taking as well as a portion of luck. One must be aggressive and active but know when to stop and whom to attack and whom to keep as a friend.

GAMBONI is on Kickstarter from May 24th till June 22nd 2015

https://www.kickstarter.com/projects/ekrameijer/gamboni-the-godfather-of-all-board-games-mafia-gam

Porta Nigra Press Release

1Stronghold Games Announces Porta Nigra designed by Wolfgang Kramer & Michael Kiesling

Porta Nigra designated by Stronghold Games as Game #1 in its “Great Designer Series” 

New Jersey, USA – June 3, 2015

Stronghold Games is proud to announce the publication of Porta Nigra, a game designed by the renowned game design team of Wolfgang Kramer and Michael Kiesling, and co-published with Eggert-spiele.

Porta Nigra (or black gate) is a large Roman city gate, located in Trier, Germany, and dating back to the 2nd century. The game is set in that place and time with the players taking on the roles of Roman architects working on the city gate of Porta Nigra.

2In Porta Nigra, 2 to 4 players each command a master builder, who moves around a circular track on the game board, enabling players to buy or build only where this master builder is located. Moving the master builder to farther locations along the track is expensive, so players must plan their movements and builds carefully. The number and type of actions that players may perform on their turn is determined from cards that each player has in their personal draw deck.

The buildings in Porta Nigra are erected physically on the game board at the various locations in the city. This is accomplished with 3-D plastic building pieces, which gives Porta Nigra a beautiful and compelling look on the table.

Stronghold Games will release Porta Nigra as the first game in its new “Great Designer Series”, which will highlight games from the best game designers in the world. Porta Nigra is designed by the renowned game design team of Wolfgang Kramer and Michael Kiesling.  Kramer and Kiesling have previously teamed to design the highly rated games Tikal, Torres, Maharaja, Coal Baron, Palaces of Cararra, and many others.

Porta Nigra features the gorgeous artwork of the great artist Michael Menzel, whose work has been featured in many games such as Stone Age, Shogun, Bruges, Rococo, Legends of Andor, and many others.

The release of Porta Nigra strengthens the commitment of Stronghold Games to partner with publishers globally, bringing their great games to North America and the rest of the world, as well as to continue to publish great euro-game designs.  Porta Nigra follows the success of two smash-hit 2014 euro-games from Stronghold Games, Panamax and Kanban: Automotive Revolution. Stronghold Games recently announced The Golden Ages, a euro-style civilization building game, to be released later this year.

1.1Stronghold Games will print Porta Nigra at Ludofact Germany, the leading printer of hobby games in the world. Porta Nigra has a tentative release date of November 2015. The MSRP has been tentatively set at

$69.95. Stronghold Games will debut this game at the Essen Spiel in Germany in October 2015.

“We continue to find great from Europe and elsewhere, and to publish them for gamers around the world”, said Stephen Buonocore, President of Stronghold Games. “We are very excited to be working on this project with the great company, Eggert-spiele, with whom we have worked so well in the past.”

About Stronghold Games LLC:

Stronghold Games LLC is a publisher of high-quality board and card games in the hobby game industry. Since 2009, Stronghold Games has released many highly-regarded games, including the best-selling “Survive: Escape From Atlantis!”, the most innovative deck-building game, “Core Worlds”, the smash-hit game line of “Space Cadets”, and its latest copublished game line “Among The Stars”. Stronghold Games publishes great game designs developed both in-house and in partnership with European publishers. Stronghold Games LLC is a Limited Liability Company formed in the State of Delaware, USA.

1Contacts:

Stephen M. Buonocore, President

The Golden Ages Press Release

2Stronghold Games Announces The Golden Ages”, a Euro-style Civ Building Game

New Jersey, USA – June 1, 2015

Stronghold Games is proud to announce the release of The Golden Ages, the highly-acclaimed game originally published by Ergo Ludo Editions for Essen Spiel 2014.

The Golden Ages is a euro-style civilization building game, where players lead their civilizations through 4 eras of history. During each era, the civilizations develop technologies, create fine arts, erect buildings, and build wonders. They send explorers to discover the continents, establish cities in distant lands, and send soldiers into battles.

The Golden Ages offers players varied paths to victory. Civilizations may achieve greatness via the arts, history, wonders, technologies, military, income, secret future technologies, and more. The player who most successfully evolves their civilization through history, overwhelming their opponents on the way to glory, will score the most victory points and be declared the greatest civilization of all.

The Golden Ages is designed by Luigi Ferrini, and it features the fascinating artwork of Alexandre Roche, who previously illustrated such highly rated games as Troyes, Jaipur, Bruxelles 1893, Carson City, Rattus, Tournay, and many others.

Stronghold Games has licensed The Golden Ages from Italian publisher Ergo Ludo Editions, founded by Alessandro Lanzuisi. This is the first game from Ergo Ludo Editions, and it has garnered many accolades in the board gaming community. The Golden Ages is nominated for the Dutch Game of the Year.

Stronghold Games has worldwide English rights for The Golden Ages.  The Stronghold Games edition has a tentative worldwide release date of October 2015. The MSRP for this game is $59.95.

“The release of The Golden Ages underscores one of the core philosophies at Stronghold Games”, said Stephen Buonocore, President of Stronghold Games. “We continue to publish great games from Europe, as well as support our existing internal game lines.  We are excited to be working on this project with the fine company, Ergo Ludo Editions.”

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About Stronghold Games LLC:

Stronghold Games LLC is a publisher of high-quality board and card games in the hobby game industry. Since 2009, Stronghold Games has released many highly-regarded games, including the best-selling “Survive: Escape From Atlantis!”, the most innovative deck-building game “Core Worlds”, the smash-hit game line “Space Cadets”, and the copublished game line “Among The Stars”. Stronghold Games publishes great game designs developed both in- house and in partnership with great publishers from around the world. Stronghold Games LLC is a Delaware USA Limited Liability Company.

1Contacts:

Stephen M. Buonocore, President

The Ministry of Board Games “alternative” media network Press Release

unnamedBreaking News!

If you thought that Asmodee absorbing large companies such as as Fantasy Flight and Days of Wonder with the ferocity of a Hungry Hungry Hippo was a massive, nay huge thing in the board gaming world, well you where probably right. But this announcement right now, the thing that you are reading, this thing, well its set to change the face of board game media forever*

*in truth it probably won’t, very few people will even notice, but those who do I’m talking to you reading this. Will instantly be more  intelligent and sexually attractive to the opposite sex.

An alliance has been formed… A coming together of mighty forces… A geek army is being recruited; The Ministry of Board Games “alternative” media network is born!

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The Ministry of Board Games was created many years ago by Nate Brett, to promote board gaming in a slightly different way. The first project he undertook was the weekly #BoardGameHour twitter chat, which has proven to be quite the success (despite Nate being involved).

unnamed2So what you may ask is the aim of this new media network and who is involved? Our aim is and continues to be to create interesting and innovative board game media, but without the namby pamby fear of mature content. Um, you there with the dirty mack, NO! this is not porn move along..Tsk always one isn’t there? Ahem. So, some of the shows in the network will have adult humour and language, some will not, but what they all will share is the desire to provide “grown up” board game content. We want to push boundaries and try to break some new ground (like Scott Nicholson did with Board Games with Scott) while being informative and entertaining.

The network is launching with 3 shows, but more will surely follow if this proves to be a success and there is as we suspect, a ferocious appetite for something a little different in the board gaming community.

Check out the shows on the network and much more at:

The Ministry of Board Games – www.TheMinistryOfBoardGames.co.uk

The Lair of the Lich Ling Press Release

KS-Ad-A-band-in-all-hopeThe Lair of the Lich King announces Kickstarter launch May 24th
Sunday, May 24th the Dubious Alliance fantasy bluffing card game will launch their second Kickstater campaign to produce the Lair of the Lich King adventure path. This expansion to the base game will be celebrated with a tournament and live event at the KublaCon gaming in South San Francisco.

Dubious Alliance is a fantasy bluffing card game for 3 – 7 players and takes about 40 minutes to play. Players are a band of Orcs on a fantasy adventure to collect treasures, fight monsters and win command of the tribe. The game is a fun ‘cooperative backstabber’ that plays like a role playing game but with the speed of a card game. Learn more about Dubious Alliance on their website, www.dubiousalliance.com

5602113 The first edition of Dubious Alliance was successfully funded and produced in 2014. The ‘red box’ first edition featured a villainous colossal dragon. This year’s Kickstarter will introduce a new villain. Shuffle out your dragon cards and shuffle in the Lair of the Lich King.

The Lair of the Lich King adventure path features an invincible undead wizard-king, his horrific monsters, traps and treasures. The funding goal begins with thirteen illustrated Lich King game cards and unlocked Kickstarter stretch goals will likely fund more. The Lich King also introduces a Level Drain system and seven Level Drain status cards which raise the danger of adventuring in his lair.
The Lair of the Lich Ling Kickstarter campaign will offer wonderful backer rewards including personalized Vanity Player cards. The highly anticipated Secret Mission booster cards and other add-ons will provide several ways to amass great rewards and support the production of the Lair of the Lich King edition.

3286066Dubious Alliance had a great Kickstarter launch at KublaCon 2014, funding in the first 2 days of the convention. The Lair of the Lich King is poised to be another exciting convention kickoff. Brandon Raasch, game designer, will host a prize laden game tournament Saturday. Sunday at 5pm in the Main Lobby, member of A Band of Orcs will be on site to promote the first day of the Kickstater. This includes a live action gaming event with the Orcs and a Lich King!

Mark your calendar to join the Kickstarter May 24th and help open the Lair of the Lich King.

Survive: Space Attack! Press Release

unnamed1Stronghold Games Proclaims 2015 “The Year of Survive!
Announces “Survive: Space Attack!” and Several New Expansions for Survive! Line

 

New Jersey, USA – April 30, 2015
Stronghold Games is proud to declare 2015 as “The Year of Survive!” as it announces the new game Survive: Space Attack!, plus several new expansions in the Survive! line of light-strategy, family games.

 

Survive: Space Attack! is a reimagining of the best-selling game, Survive: Escape From Atlantis! The redesign of this classic game has been done by Brian, Sydney, and Geoff Engelstein, who have previously designed Space Cadets and Space Cadets: Dice Duel, plus expansions for each of these games, for Stronghold Games. 
 
In Survive: Space Attack!, players are escaping from a space station as it comes under attack by aliens. While Survive: Space Attack! utilizes similar base mechanics to the original Survive! game designed by Julian Courtland-Smith, additional features of the new game include:
 
  • Double-sided Game Board: enables a variety of starting setups each with its own challenges.
  • New Fighter Ships: gives players the ability to capture and redeploy alien creatures.
  • Laser Turrets: a new weapon system to defend the space station against the aliens.
  • New Tile Abilities: new powers that are combinable, plus four different tile thicknesses for a 3-D look.
  • New Alien Creature Powers: alien creatures may evolve to become even more powerful.

 

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Survive: Space Attack! will be available in English worldwide from Stronghold Games with a tentative Street Date of September. The MSRP is $49.95.
 
Survive: Space Attack! – The Crew Strikes Back! is a mini-expansion for the new Survive: Space Attack!.  This mini-expansion will introduce crew members of the space station, each with their own unique power, which will help you escape from the besieged space station. This mini-expansion will contain 20 crew cards. Survive: Space Attack! – The Crew Strikes Back! will be available in English worldwide from Stronghold Games with a tentative Street Date of September. The MSRP is $9.95.
 
Survive: Space Attack! – 5-6 Player is another mini-expansion for the new Survive: Space Attack!. This mini-expansion will enable players to enjoy the new game with up to 6 players. This mini-expansion will contain 20 new Spaceman tokens. Survive: Space Attack! –5-6 Player will be available in English worldwide from Stronghold Games with a tentative Street Date of September. The MSRP is $9.95. 
 
Survive: Dolphins & Squids & 5-6 Players…Oh My! is an expansion for the original game Survive: Escape From Atlantis!. This expansion contains the components and gameplay modules that have been available previously in three separate mini-expansions.  Each of these modules can be added separately into the play of the original Survive: Escape From Atlantis! or they can all be combined into one big game:
  • Dolphins & Dive Dice: adds the chaos of ‘Dive Dice’, but also the helpful Dolphins to ward off creatures.
  • The Giant Squid: adds the Giant Squid creature, which can attack the Explorers on land or in boats.
  • 5-6 Players: enables players to enjoy the original game with up to 6 players.
Survive: Dolphins & Squids & 5-6 Players…Oh My! will be available in English worldwide from Stronghold Games with a tentative Street Date of September. The MSRP is $19.95.
 
These 4 new titles will go on preorder on the Stronghold Games website approximately 2 months before their Street Date.  Please watch the Stronghold Games website, Facebook page, Twitter feed, and Newsletter for updates on these games.
 
“In proclaiming 2015 ‘The Year of Survive!’, Stronghold Games is sending a clear message to our fans”, said Stephen Buonocore, President of Stronghold Games. “We will continue to support our major game lines like ‘Survive!’, as well as ‘Space Cadets’, ‘Core Worlds’ and ‘Among The Stars’, bringing out new games and expansions for these great, highly-regarded game lines.  We are very excited to be working on these projects this year among others.”
 
“When we were approached by Stronghold Games to design a new game based on ‘Survive!’, Brian, Sydney, and I were very excited”, said Geoff Engelstein. “The great game of ‘Survive!’ has truly stood the test of time, and has enriched the hobby for a generation. It is a game with a legacy, and one on which we are honored to be working.”
 
About Stronghold Games LLC:
Stronghold Games LLC is a publisher of high-quality board and card games in the hobby game industry. Since 2009, Stronghold Games has released many highly-regarded games, including the best-selling “Survive: Escape From Atlantis!”, the most innovative deck-building game, “Core Worlds” and its expansion “Core Worlds: Galactic Orders”, and the latest smash-hit game line “Space Cadets” and “Space Cadets: Dice Duel”.  Stronghold Games publishes great game designs developed both in-house and in partnership with European publishers. Stronghold Games LLC is a Limited Liability Company formed in the State of Delaware, USA.
 
unnamedContacts:
Stephen M. Buonocore, President
 
Stronghold Games LLC
17 Sunflower Road
Somerset, NJ 08873 USA
Website:        http://www.StrongholdGames.com
Phone:   +1-908-304-5711

 

Project: ELITE Press Release

Project EliteAthens, Greece. April 27, 2015. Today Artipia Games and Drawlab Entertainment are proud to announce the new board game Project: ELITE, coming on Kickstarter on the 29th of April.

Project: ELITE takes the idea of a real-time co-operative dice game, and with unique twists brings innovative new mechanics to the table. Players take the role of a special ops team with the mission to hold back an ongoing alien invasion trying to take over the Earth. The game consists of 80 highly detailed miniatures in 17 unique designs sculpted by the proven artist Antonis Papantoniou, who also worked on the artwork of the game along with Giota Vorgia.

Players need to work together in short 2-minute rounds deciding quickly among defending their base, hunting down some aliens or completing their objectives. Special events and unique alien abilities make every round different and highly challenging for the players. To win the game they will have to rely not only on their special weapons and items, but on their fast reflexes as well.

The game provides endless replayability with a 2-sided board depicting two different landscapes, 4 different kinds of objectives, 3 levels of difficulty and a plethora of weapons, items and events, making every game a unique, ELITE experience.

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Project: ELITE is a 1-4 player game, for ages 12 and above, that takes  approximately 30-45 minutes to play.  It consists of 80 highly-detailed miniatures of 30 mm-60mm , a 2-sided board, 145 cards, a digital timer, 16 custom D6 dice, 16 numbered D6 dice and one D20 dice. It is going to debut at Spiel Essen 2015 in October, however the backers of the Kickstarter campaign will have the opportunity to buy it earlier, on April 29th at a special price.

For more information you can visit the Kickstarter Preview page of the game, its entry on Boardgamegeek, the official page of the game or its facebook page.

About Artipia Games

Artipia Games is a board game publishing company based in Greece. The goal of Artipia is to deliver innovative board games rich in theme and mechanics. Among the Stars, New Dawn, Archon: Glory & Machination and Drum Roll are some well-known games of the company.

About Drawlab Entertainment

Drawlab Entertainment develops and publishes board games since January 2014. Alongside publishing, the company also manufactures plastic components and highly-detailed miniatures since its founding, in 2012. Everything is developed and manufactured in-house providing fast and quality games for all gamers to enjoy.

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Playroom Launches Sitting Ducks Deluxe Kickstarter – Funds in 24 hours!

SITTING DUCKS DELUXELos Angeles, CA – (April 8, 2015) – Playroom Entertainment® launched a Kickstarter for its new Sitting Ducks Gallery™ Deluxe Edition on Monday, April 6th, and the campaign funded in 24 hours. With tons of great new images by famed illustrator, Randy Martinez, this award-winning game by renowned designer, Keith Meyers, has fans flocking to scoop it up.

Sitting Ducks is a stick-it-to-your-neighbor, line manipulation game originally released to rave reviews in 2005. Various editions of both the board game, card game and even the Deluxe have been licensed out by Playroom and published all around the world. International versions include German, French, Spanish, Czech, Chinese, Russian and more. The fun game play of Sitting Ducks Gallery has garnered numerous awards, including recognition from Games Magazine Games  100,  Boardgamegeek.com’s  Golden  Geek, Fairplay Magazine and Major Fun.

Now, Playroom is thrilled to take Sitting Ducks to the next level with the Deluxe edition, which will feature additional Action cards with new mechanics, new themed ducks, upgraded components and more! With the reproduction of the Sitting Ducks Gallery Card Game and the new Deluxe version going into print, which is sure to have extras added through stretch goals, there will truly be something for everyone! Playroom recently wrapped up a successful Kickstarter campaign for its Unspeakable Words Deluxe game, which was extremely well-received and also had run a campaign for its Killer Bunnies Deluxe. So far, this is Playroom’s third successful Kickstarter campaign and all have been for specialized deluxe editions of their popular titles.

Dan Rowen, President of Playroom Entertainment, said, “Playroom has always loved Sitting Ducks and the fun that everyone has while playing. Randy Martinez did a fabulous job with the illustrations and we are very excited to get this new content released. While the Sitting Ducks card game has recently been unavailable, we are so happy to have this opportunity to bring that back as well. We are very proud to have Sitting Ducks continue to be a part of our product line.” Rowen also mentioned that “since we are celebrating the 10th anniversary of the games release, we wanted to thank the community who has supported us and offer something really cool to

add to the game. Kickstarter has again proven to be the perfect place to do this!” Playroom Entertainment’s Kickstarter for Sitting Ducks Deluxe (MSRP $40.00) has a special Kickstarter price of $35.00.

SDD KSAbout Sitting Ducks Gallery:

In Sitting Ducks, you are trying to be the last player with ducks in the pond. Reminiscent of the midway-style shooting duck galleries, players use Action cards to take out their opponents’ ducks while attempting to keep theirs from getting eliminated from the game. The social interaction encouraged while playing leads to a lot of hysteria and players find themselves making deals, forming alliances, backstabbing their neighbors and causing havoc.  Feathers will fly in this light-hearted “quacky” family game.

About Playroom Entertainment:

Playroom Entertainment, based in Sherman Oaks, California, is a leading marketer of original board, card and dice games for all ages. The company was founded in 2000 on a commitment to produce high-quality games from the best designers in the world and bring them into homes for families to enjoy together.   Led by the phenomenal success of its Killer Bunnies®  and Geek Out!™ series,

Playroom currently boasts an award-winning line-up of over 75 products that have been individually honored and brand recognized including Sherlock™, Catch the Match™, Slangology™, Say What You Meme™, The Hobbit® Board Game, The Lord of the Rings® Card Game, and more. Playroom’s wide range of party, fast-paced, strategy, educational and family fun games are sold at specialty toy, game, gift, educational and book retailers nationwide. For more information on Playroom Entertainment products visit  www.PlayroomEnt.com.

playroom

Faith Store Press Release

faith-store

FAITH STORE NOW OPEN, 10% OFF ALL PRE-ORDERS

March 30th, 2015. FAITH: The Sci-Fi RPG was successfully funded last February 12th on Kickstarter. Did you miss it? Fear not: we are offering a pre-order service which will let you get on board this Science Fiction adventure.  

FAITH ended its Kickstarter campaign with a 136% of funding thanks to the help of 576 backers. For those who couldn’t get it first time around, we are offering a second chance through our online store. You will be able to order the core game and every extra component of the game through it, with a 10% discount over retail price (using the following code at checkout: PREORDER10)

faith-components

If you want to own the game, we encourage you to get it now, as the print run is limited and few stores will stock it. In other words, FAITH will be “first come, first serve” from now on.

Set in the Sci-Fi genre, FAITH (faith.burning-games.com) is an RPG that emphasizes role playing through a streamlined gameplay, and warrants immersion thanks to illustrated cards and tokens. The card based gameplay allows players to choose their cards and values and shape their own luck.

Go to FAITH’s online store now: http://store.burning-games.com

10% OFF RETAIL PRICE. USE THE FOLLOWING CODE AT CHECKOUT: PREORDER10

Burning Games Ltd

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| Facebook: burning.games.ltd